Stage is three minutes 2D/3D experimental animation. The whole story is about the growth of a person who is pursuing her dream. The story starts with a dancer practicing and learning the skills. As her skill and ability increases, her desires and needs expand. She begins to recognize, perceive and introspect everything around her deeply. After lost, confusion, self-doubt, finally, she accepts how the world is and decide not to live against her truth.
I want to use experimental animation as a way of describing how people feel when they experience their lives. This concept is based initially on my personal experience which I believe lots of people share. When we love something, we go deep into that realm. Finally, the things we learn from that realm affects the way we understand ourselves and the world. This film is like my personal statement, and it is dedicated to all the people who, like me, worked as hard as they can when they pursue their dreams.
The media I used for this film contains both 3D and 2D techniques. 3D gives me the maximum freedom to test out the lighting and framing of each shot. 2D allows me to provide the film with a variable hand-painting style. My goal was to tell the story using whatever skills I had supporting my concept meanwhile creating an aesthetic visual experience for the audience.
Library of Congress Subject Headings
Computer animation--Themes, motives; Computer animation--Technique; Animated films--Themes, motives; Animation (Cinematography); Dancers--Drama; Vocation--Drama
Film and Animation (MFA)
Department, Program, or Center
School of Film and Animation (CIAS)
Mari Jaye Blanchard
Xu, Ying, "Stage" (2018). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus