Abstract

Oil Painting 3D Scene: A Desert Survival Game Environment is a hand-painted, stylized game level. The whole environment includes desert, animals, plants, rocks, small particle effects and a shack built in Unreal Engine.

This report outlines the whole production process, from the very beginning of visual development stage till completion, and illustrates my ideas, sketches, obstacles, tests, design choices, failures and successes, as well as technical specifics.

Library of Congress Subject Headings

Level design (Computer science); Computer graphics--Design; Three-dimensional display systems--Design

Publication Date

12-2015

Document Type

Thesis

Student Type

Graduate

Degree Name

Visual Communication Design (MFA)

Department, Program, or Center

School of Design (CIAS)

Advisor

Marla Schweppe

Advisor/Committee Member

Shaun Foster

Advisor/Committee Member

Luvon Shepard

Comments

Physical copy available from RIT's Wallace Library at GV1469.15 .J37 2015

Campus

RIT – Main Campus

Plan Codes

VISCOM-MFA

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