Stuff: The Abandoned Land is an interactive role-playing game web application
designed to help teenagers and young adults understand environmental
destruction and the importance of recycling and reducing waste. We are part
of the production and consumption cycle but we can instead change our
consumptive behavior in order to create a better future. This web application
is designed for teenagers and young adults, ages 15 to 24. By developing
an engaging interactive game application, we intended to focus the target
audience's attention on serious environmental topics.
The story begins with the main character, Kevin, who questions the worth of
life lived inside the city wall. Inside the wall, the citizens never question where all
the manufacture products come from, how things are made or where they go.
He decides to go beyond the wall to discover answers. After he makes it outside
the wall, he is surrounded by enormous quantities of waste. Then he meets a
local citizen and tells him that he needs to travel all the way to the end of the
wasteland to discover the best method to clean up this toxic mess.
The project is a combination of storytelling, character design, game environment
design, equipment design, user interface design and game development. The
final presentation exhibits a playable role-playing HTML5 application that
contains an intro motion graphic, 7 combat levels, 1 shelter town and a world
map with 1 main character, 4 non-player characters (NPC) and 10 monsters.
Library of Congress Subject Headings
Computer animation--Themes, motives; Computer games--Themes, motives; Environmental degradation--Interactive multimedia--Design; Recycling (Waste, etc.)--Interactive multimedia--Design
Visual Communication Design (MFA)
Department, Program, or Center
School of Design (CIAS)
Peng, Chien-Ju, "Stuff: The Abandoned Land An Interactive Sustainable Role-Playing Game" (2015). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus