Although the representation of three-dimensional computer images has become increasingly more sophisticated and complex, the problem of making three-dimensional data available to the computer continues to plague graphics systems designers. In 1974, Ivan Sutherland developed a system that defines a three-dimensional point by digitizing the same point simultaneously in two different two-dimensional views of an object. This project will implement Sutherland's system, with refinements, particularly in the area of improved user feedback.
Library of Congress Subject Headings
Three-dimensional display systems--Design; Computer graphics--Data processing; User interfaces (Computer systems)
Department, Program, or Center
Computer Science (GCCIS)
Pelz, Myra Bennett, "Three-dimensional data input using Sutherland's two-dimensional tablet strategies plus enhanced user feedback" (1989). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus