It is very often that parents and educators find themselves running out of words when it comes to explaining a sensitive topic to a child. Such topics include but are not limited to sex, abortion, adoption, pregnancy, divorce, drugs, and disease. A computer based game has been designed to help parents and educators address such sensitive topics. This software package consists of a series of two dimensional animations. All of the animations belong to the same story, which as it progress, gives the player the opportunity to make diverse decisions. Each decision leads the player through a different path, hence to a different conclusion. A brief example of what the game could be like, has been implemented using a variety of software packages available on the Mac platform. The purpose of this report is to document the making of the implemented piece and the conclusions derived from it.
Library of Congress Subject Headings
Smart decisions (Computer file); Sex instruction--Computer-assisted instruction; Substance abuse--Prevention--Computer-assisted instruction; Computer games; Educational games; Technology and children; Sex instruction for children; Child rearing--Computer-
Department, Program, or Center
School of Film and Animation (CIAS)
Gomez, Beatriz, "Smart decisions" (1999). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: LB1028.55 .G65 1999