The purpose of my thesis is to present Virtual Reality as a tool in aiding Education. I used the Macintosh computer as the driving base of my project, and configured inexpensive commercially available computer peripherals as input devices. I investigated the effectiveness with which virtual worlds can present information, as well as studied the use of low cost software, input devices and drivers currently avail able on the Macintosh Computer. In addition, this thesis describes the strength, weaknesses and concerns involving the use of Virtual Reality in learning and the limitations of the current technology.
Library of Congress Subject Headings
Computer-assisted instruction; Human-computer interaction; Virtual reality; Educational technology; Education--Simulation methods
Department, Program, or Center
School of Art (CIAS)
Cofrancesco, Paul, "Virtual reality, education and the Macintosh" (1993). Thesis. Rochester Institute of Technology. Accessed from
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