Museums and cultural heritage institutions have used technology to create interactive exhibits and pedagogical tools that help spark visitors’ interests. The rise of Augmented, Virtual and Mixed Reality Systems has further enabled the creation of a new generation of immersive experiences that can engage and educate visitors. These technologies can be used to develop digital characters that can serve as virtual tour guides and improve user engagement by answering questions and forming social bonds with the users. While such tour guides have been deployed as exhibits at many museums, the implementation is usually limited to a single exhibit or a section of the museum space. We believe that visitors will be better served if the virtual guide not only enriches the onsite experience but also provides a take-home experience for users to encourage future visits. This thesis explores the enhancement in user experience that such a system can bring by offering onsite and offsite AR and WebVR technologies to create a virtual tour guide that assists visitors at the Genesee Country Village & Museum through interactive dialog as they explore the historic village on the museum campus.
Library of Congress Subject Headings
Genesee Country Village & Museum; Museum exhibits--Technological innovations; Museums--Social aspects; Augmented reality; Virtual reality; Mixed reality
Computer Science (MS)
Department, Program, or Center
Computer Science (GCCIS)
Shitut, Kunal Shailesh, "Using AR and VR characters for enhancing user experience in a museum" (2021). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus