Oblivion tells a story of a plain-looking individual named Miech at a gritty, damp subway station en route to catch a movie. As he waits for a train, he faces a troubling memory of a past relationship and is confronted by a projection of his inner emotions that takes the form of a creature. In a desperate attempt to escape from this manifestation, he shifts his attention to his external surroundings only to find that his fellow commuters also have similar creatures. In Oblivion, I address a very human experience through the spectacle of an animated lens. This film is an intimate exploration of Miech’s personal journey. Through his observation, Miech realizes that “everybody has their own demons”. It illustrates the internal psyche through a complex metaphor with elements of beauty, tragedy, and an ironic sense of isolation. It is ironic, because this feeling of isolation is shared among the commuters. Because of its artistic and malleable qualities, I attempted to use animation as a medium to convey these ideas. I wanted to illustrate and contribute to the presentation that everyone has their own demons.
This paper will examine the process of crafting an aesthetic, strategic use of visual devices and animation techniques with this concept as the framework of this project, followed by an analysis on its final outcome.
Library of Congress Subject Headings
Computer animation--Themes, motives; Computer animation--Technique; Animated films--Themes, motives; Animation (Cinematography); Isolation (Philosophy)--Drama
Film and Animation (MFA)
Department, Program, or Center
School of Film and Animation (CAD)
Mari Jaye “M.J.” Blanchard
Ali, Deema, "Oblivion" (2019). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus