This thesis seeks to introduce an interactive mobile prototype to promote safety awareness and a visualized guideline to assist outdoor adventurers.
Nature is a place where many people go to find peace and relax. According to the “Outdoor participation report 2017” (the Coleman Company, 2017), 144.4 million Americans participated in outdoor activities in 2017. Unfortunately for a multitude of reasons, people encounter some type of unfortunate event that results in either injury or death. As the number of outdoor participants has continued increased annually, safety awareness and skills training have become increasingly crucial now more than ever. This project sought to not only educate people’s outdoor skills and reduce injuries but to also proposes new interactive methods that can support them in the future.
The overall purpose of this project was to reduce injuries from outdoor activities by promoting safety awareness and educate people on outdoor activity skills. By providing users with information about environmental conditions and Augmented reality technology, users can have better insights into their surroundings in addition to knowledge of useful safe solutions when they go outdoors. Therefore, in the future outdoor enthusiasts will be able to enjoy a better and safer adventure. More importantly, this project explored how to integrate emerging technologies into people’s real- life experiences while helping them to solve problems.
The deliverables of this project included three parts. Firstly, the user research. A lot of user research methods, such as user questionnaire, interviews, user personas are used to identify the target audience, their needs and pain points. Secondly, the interaction design process included planning and documenting user flow, the definition of design through wireframes and visual design iterations. To find the optimal user experience, scenarios were evaluated based on user objectives. Lastly, a demo video was created to help communicate the workflow by simulating the use cases. This project proposed to combine user experience methods, interfaces design, and augmented reality technology to deliver a better and safer outdoor experience.
Library of Congress Subject Headings
Outdoor life--Safety measures--Interactive multimedia--Design; Hiking--Safety measures--Interactive multimedia--Design; Outdoor medical emergencies--Prevention--Interactive multimedia--Design; Outdoor education--Interactive multimedia--Design
Visual Communication Design (MFA)
Department, Program, or Center
School of Design (CAD)
Xu, Zhuoxin, "TrailXplorer: An interactive mobile educational tool to promote safety awareness and prevent injuries from outdoor adventures." (2019). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus