Driven by a desire to overcome challenges from COVID-19 and to explore theatre in a new direction, the fall production of SOMNIUM at the Rochester Institute of Technology took on a completely new concept. Instead of a more traditional, physical theatre piece as it was originally envisioned, the SOMNIUM RIT Team decided to leap into the unknown, and explore a unique blend of devised theatre, film, and 3D game design. This demo allowed audiences to view a short trailer of the production and speak with members of the design team.
Head, Andy; Sade, Omen; Goins, Elizabeth; Geigel, Joe; and Diaz, Yancarlos
""SOMNIUM" VR Demo,"
Frameless: Vol. 3
, Article 22.
Available at: https://scholarworks.rit.edu/frameless/vol3/iss1/22