Document Type
Article
Abstract
VRsus guARdian is the result of an amalgamation of two different gameplay mediums that challenged the gap separating different mixed reality platforms, namely virtual reality (VR) and augmented reality (AR). The game utilized each medium’s approach towards immersion as a design principle in building a natural, asymmetric play for both players. The game also constructed a compelling fantasy atop each medium’s unique interactive capability to build a dynamic narrative. Lastly, the cross-platform nature of VRsus guARdian caused the game to be highly dependent upon Unity, a game engine with highly accessible, platform-agnostic development capabilities.
DOI
10.14448/Frameless.01.008
Recommended Citation
Boozayaangool, Tanat
(2019)
"The Design of Interplay Between Virtual Reality and Augmented Reality: A Case Study and Post Mortem of VRsus guARdian,"
Frameless: Vol. 1:
Iss.
1, Article 21.
DOI: 10.14448/Frameless.01.008
Available at:
https://repository.rit.edu/frameless/vol1/iss1/21