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Established in 2019, Frameless Journal is an open-access, peer-reviewed publication that offers the opportunity for researchers, authors, practitioners, and emerging professionals in the fields of Augmented, Virtual, Mixed, and Extended Reality to publish their work. The journal showcases the most innovative applications of immersive, experiential technologies from an ever-expanding range of disciplines and offers a forum for discussions concerning technology and analysis; case studies and pedagogy; theories and aesthetics of these immersive technologies as well as their history, influence, and impact on contemporary culture, heritage, public interest, and other arenas.

Current Issue: Volume 4, Issue 1 (2021)

Letter from the Editors

Research Abstracts

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Extended Reality and the Graphic Design Curriculum
Tina Korani, Meghan Saas, and Samantha Tan

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A Real-Time Gaze Estimation Framework for Mobile Devices
Yu Feng, Nathan Goulding-Hotta, Asif Khan, Hans Reyserhove, and Yuhao Zhu

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Point and Listen: Bringing a 3D Map to Life with Audio-Based AR
James M. Coughlan, Brandon Biggs, and Huiying Shen

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Can We Walk in Our Patients’ Shoes? Immersive Virtual Reality as an Empathy Training Tool for Medical Students
Riham Alieldin, Raffaella Borasi, Anne Nofziger, Karen DeAngelis, and Sarah Peyre

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Creating a Virtual Reality Experience in Service to a Non-Profit Agency
Frank Deese, Susan Lakin, and Isabelle Anderson

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The Studio X Karp Library Fellows: Peer-to-Peer XR Learning & Engagement
Ayiana Crabtree, Muhammed El-Sayed, and Nefle N. Oruç

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Jet of Blood VR: First Playable Demo
Elizabeth Goins, Andy Head, and Mason Hayes

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Reconstructing the Aural Heritage of the Historic Rochester Savings Bank
Sungyoung Kim, Xuan Lu, Doyuen Ko, and Miriam Kolar

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Changeling VR
Elouise Oyzon

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Use of AR to Bring Medical Simulation to Life
Zhenhua Yu, Richard L. Doolittle, and Caroline J. Easton

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AR Fantasia: An Augmented Reality Musical Experience
Joe Geigel, Yunn-Shan Ma, and Juilee Decker

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Mixed Reality Prototype Device Showcase: Using Smart Glasses to Enhance Language Access
Aaron Parker, Connor Switenky, Roshan Mathew, and Wendy Dannels

Articles

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Novel 360-Degree Camera
Ian Gauger, Andrew Kurtz, and Zakariya Niazi

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Extended Reality and the Graphic Design Curriculum
Tina Korani, Meghan Saas, and Samantha Tan

Cover art