Abstract

With the growth of internet technology, individuals currently have a better experience in using interactive systems like desktop computer software or mobile device applications than ever before. Moreover, using mobile phones in learning activities is becoming increasingly popular. However, the learning applications today do not fully meet the learner’s needs, especially for young adults who have some interest but lack fundamental knowledge in their study subjects. Combining mobile phone technology and game elements could make it possible to solve this problem. In this way, the limitations of location and the sometimes boring nature of the learning activities could be efficiently reduced. This study presents an idea of applying virtual robot and game elements to language learning activities and creating a mobile device application prototype to enhance the learner’s Chinese study experience.

Publication Date

7-13-2018

Document Type

Thesis

Student Type

Graduate

Degree Name

Visual Communication Design (MFA)

Department, Program, or Center

School of Design (CIAS)

Advisor

Adam Smith

Advisor/Committee Member

Joyce Hertzson

Advisor/Committee Member

Chris Jackson

Campus

RIT – Main Campus

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