Christianity in Egypt is an interactive kiosk application focusing on Christian Holy Places since the Journey of the Holy Family into Egypt to the Present Day. It covers four main topics: * Places visited by the Holy Family * Places of famous Saints * Churches * Monasteries In my design, I used a map of Egypt and a timeline to visualize the spatial and temporal coverage of Christianity in Egypt from the first century and till now. For each Holy Place, the user can learn the following: * Description: information to describe the place. * Construction: information about the construction of the place. * Location: information about the location of the place and part of Egypt's map with the selected place located on it. * Gallery: the place's images with tooltip for each image. For each image in the gallery, the user can learn more details about its significance and interact with it visually. For example, the user can zoom in, zoom out, rotate right, rotate left, and reset. Also, non computer-friendly users can have a guided tour inside the gallery's images. Positive usability testing showed that Christianity in Egypt application is consistent, intuitive, and user-friendly enough that users can interact and learn easily about Christian Holy Places in Egypt.
Library of Congress Subject Headings
Christianity--Egypt--Interactive multimedia--Design; Egypt--Church history--Interactive multimedia--Design
Department, Program, or Center
School of Design (CIAS)
Isaak, Nevine, "Christianity in Egypt" (2013). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus