Why do we create art? It is a profound question, and not one I ever intended to explore in the creation of my thesis film. However, coming to a better understanding of what the answer is for me was perhaps the most valuable lesson I learned from the entire project. Kikimasu was not a film that followed a linear progression from start to finish. In many ways, its conception was every bit as amorphous as the shifting void in the film. It began as a vastly larger project in scope, with primarily commercial goals in mind. But it ended as something smaller, more abstract, and deeply personal. It was not until the film was finished and screened that I was really able to appreciate the significance of that transformation. I came to realize that a younger artist with one set of goals started this project, but a very different artist finished it.
Library of Congress Subject Headings
Computer animation--Themes, motives; Computer animation--Technique; Animated films--Themes, motives; Animation (Cinematography)
Department, Program, or Center
School of Film and Animation (CIAS)
Frueh, Andrew, "Kikimasu (Listen)" (2011). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus