This paper proposes and studies the premise of three-dimensional (3D) reconfigurable vector neural networks (3DVNNs). We research a neurocomputing paradigm to accomplish efficient computing. Our overall objective is to advance engineered (human-devised) processing and computing by developing and applying a theory of massive vector processing in a three-dimensional space. Our neurocomputing paradigm and theoretical advancements contribute to natural computing by enhancing the knowledge on processing in living systems. The proposed developments in the fundamental areas of theoretical computer engineering/science and neuroscience are inspired by natural processing and emerging molecular engineering. Our specific objectives are to: (1) Develop enabling design methods thereby advancing the theory of computing and neuroscience; (2) Establish sound and practical CAD-supported tools to design engineered molecular processing platforms (MPPs); (3) Foster preeminent technology-centric design algorithms. This will allow one to synthesize computing hardware (circuits, processing platforms, etc.) guarantying efficient computing and processing. Our goals are to advance models and principles of computation and to devise-develop-and-demonstrate a sound neurocomputing paradigm supported by a set of highly effective methods, algorithms and tools.

Date of creation, presentation, or exhibit



Copyright 2008 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. ISBN: 978-1-4244-2103-9Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works in February 2014.

Document Type

Conference Proceeding

Department, Program, or Center

Microelectronic Engineering (KGCOE)


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