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Take Flight is an educational game prototype. Players learn about the lives of post World War I pilots, as they take on new tasks and find a new way of life. As the pilot interacts with different citizens, he learns about ways in which he can use his plane to help. Fields need to be crop dusted. Packages need to be delivered. Goods need to be smuggled. The pilot's reputation is affected by the types of tasks he chooses to complete. As the game progresses, users learn about everyday uses for planes in the 1920s and about the dangers of early flight.
Kelly, Melody; MURRAY, HILLARY; Robertson, Olivia; Jack, Erica; Hir, Michael; and Schiefer, Nicholas
Journal of Interactive Humanities: Vol. 2
, Article 4.
Available at: http://scholarworks.rit.edu/jih/vol2/iss1/4